Today, the Kickstarter campaign for Loresmyth’s new book, Wondrous Expeditions: Forests, passed its €15,000 funding goal, officially making it the newest book in our growing library of system-neutral RPG sourcebooks for Game Masters!
Forests is the first book in what we hope to be a new series of Wondrous Expeditions books, but it’s also our first sourcebook to tackle large-scale, modular worldbuilding for RPGs, building on our previous experiences with our smaller-scale hits, Remarkable Inns and Remarkable Shops!
The idea for Forests came from a common complaint among Game Masters for Dungeons & Dragons and Pathfinder: fantasy RPGs usually involve a lot of traveling, and filling that time at the table usually means rolling for a random bandit encounter or something equally generic. Despite taking up a big chunk of the game, navigating the wilderness just wasn’t an adventure for most GMs or players.
Wondrous Expeditions is designed to turn a wilderness biome into a place of fun, danger, and mystery. For Forests, this means introducing hand-crafted forests, including a fey wood filled with fairy magic and a haunted grove tainted by necromantic forces, along with a whole suite of tools, story hooks, and ideas to make traveling (and surviving) in the wilderness engaging.
We’re extremely excited to begin this new chapter in Loresmyth’s ongoing quest to go beyond just rolling dice and instead making RPGs into mythic experiences for players and GMs.
Take a look at the campaign for Wondrous Expeditions here!