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An Urgent Message From Loresmyth

  • 1 April 2020

Loresmyth needs your support to make it through the COVID-19 epidemic! We’re taking drastic measures, including making Remarkable Shops available to the public immediately.

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How to Improvise Details on the Fly

  • 22 October 2019

We've said it before, but it's true: improvisation is one of the most important skills a GM can learn, and it's one of the hardest to learn. That being said, we have a few good tips to keep in mind…

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Using Star Signs and Omens in Your Game

  • 15 October 2019

Interested in adding a bit of wonder and mysticism to your campaign setting? Try weaving star signs and omens into the night sky to allow players to get a glimpse of what the future holds! If you're thinking "hey, that…

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How to Run a Game in a Primitive Fantasy Setting

  • 8 October 2019

Sometimes you want survival itself to be your players' biggest challenge. Learning to stay alive in a brutal, primitive fantasy setting can offer players a refreshing challenge, and we have some tips on how to do that! "But," you might…

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Dungeon Discoveries: The Cursed Mirror

  • 7 October 2019

Looking for a wondrous item for your roleplaying game with a minor magical effect? Here’s a mysterious magical item to drop right into your campaign world for your players to discover, complete with a history and quest hook.

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How To Come Up With Encounters on the Fly in D&D

  • 1 October 2019

No matter how much prep work a DM puts in, there’s always going to be moments when the players stumble (or stride confidently) into a scenario where the DM has nothing prepared. Here’s some tips on creating story ideas to fill in the blanks!

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