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Resolve to Improve Your DM Skills

  • 28 December 2018
A new year is upon us and that means it’s time to resolve! Resolutions are meant to be goals we set for our own improvement, and usually that means things like losing a few extra pounds or maybe getting out to the park for walks more often.

Of course, we’re in the business of tabletop role-playing games, so our resolution ideas pertain more to that side of things. Perhaps you’re a seasoned Game Master but would like to open your horizons to new ideas. Maybe you’re an intermediate GM but could brush up on your rules, races, classes and the like.

Or, like me, you’ve never chaired a game in your life and are being hounded by your friends and DND-playing loved ones on a weekly basis – “go on, run a game, you’ll love it!” – and are caving in to their pesterences!

So… how do we make ourselves a better GM?

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Cocktails for the Party: 5 ‘Remarkable’ Drinks

  • 21 December 2018
As our popular book ‘Remarkable Inns & Their Drinks’ notes, “Taverns offer comforting drinks and food to soothe battle pains and escape the drudgery of a hard day’s work. But a tavern isn’t just about a mug of grog.

If your adventuring party is going on a pub crawl or kipping down after a tough fight, you’ll want to make sure the drink menu suits the scene well. Here’s a selection of drinks pulled from the pages of “Remarkable Inns” – complete with homespun recipes (or create your own!) in case you fancy bringing a realistic touch to the gaming table!

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Epic Game Room Additions, Part II

  • 7 December 2018
Time to talk extreme game room makeovers once again!

As we discussed in Part I, a dream game room is one that would tantalize all the senses. We talked about the sights and textures of an epic game room – mood lightning, comfortable in-the-round seating, and the focal point of your room, the gaming table.

This time we’re talking about the rest of your senses – taste, scent and sound.

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